HUEMANS builds systems that move people into real-world experiences— driving behavior, guiding decisions, and enhancing moments.
Turn intent into physical activity.
Help people decide what to actually do.
Layer experiences onto real-world events.
Voice overlays for real-time experiences.
Sports media is fragmented, passive, and increasingly expensive—fans are forced across multiple platforms and subscriptions. Younger audiences expect interactive, social, creator-led experiences that traditional broadcasts don’t provide, while leagues and networks need deeper engagement without risking existing rights deals.
A next-generation interactive broadcast layer that sits on top of live events—enabling real-time creator commentary, community interaction, and shared viewing experiences without replacing existing streams or requiring new hardware.
Kids ask to move—game mechanics drive behavior.
57% of parents report burnout. Kids spend 4–7+ hours a day on screens with only ~1 in 4 meeting daily activity guidelines (CDC). Over 30% of schools lack a full-time PE teacher while 1 in 5 children have childhood obesity.
BounceKids is an AI-driven, game-based movement platform for home, schools, and fitness organizations—kids ask to be active. It runs on any device (0 hardware, 0 barrier to entry). Motion is tracked through immersive, evolving 3D/VR experiences with redeemable rewards tied to real-world fitness progress.
Curated real-world experiences worth doing.
People struggle to decide what to do: endless options exist nearby while most leisure time is spent in low-engagement activities (American Time Use Survey). Nearly half of Americans report loneliness (Cigna). Discovery is fragmented across platforms—creating a gap between intent and action.
LiviniItApp is a real-time, AI-driven discovery platform that shows you what to do around you right now—personalized to your interests, location, and live activity. It enables instant, relevant decisions for users and becomes a direct, high-intent distribution channel for venues at the exact moment people are deciding what to do.
Drive action
Direct it
Enhance it
Each layer reinforces the others—creating a system where engagement leads to action.
HUEMANS is building infrastructure for real-world engagement.
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